AI Insights · Timothy · July 2024
Top 5 Co-op Games on iOS in Italy - Q2 2024
Explore the performance of the top 5 co-op games on iOS in Italy during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top co-op games on iOS in Italy demonstrated notable performance metrics. Here's a closer look at the trends in downloads, revenue, and weekly active users for the top 5 co-op games.
Brawl Stars from Supercell had a dynamic quarter. Weekly revenue peaked at around $610K in early May, with fluctuations throughout the quarter, ending at approximately $465K by late June. Downloads saw a peak of about 58K in late April but declined to around 30K by the end of June. Weekly active users showed a steady decline from over 1.27M in early April to approximately 1.02M by the end of June.
MONOPOLY GO! by Scopely, Inc. experienced a more stable trend. Revenue hovered around $200K for most of the quarter, with a slight peak at $245K in mid-June. Downloads gradually decreased from 11K in early April to around 9K by late June. Weekly active users also saw a decline from about 82K in early April to approximately 53K in late June.
Clash of Clans, another title from Supercell, faced a varied quarter. Revenue fluctuated, peaking at around $121K in early April and bottoming out at approximately $28K by late June. Downloads saw a notable spike to nearly 10K in late April but dropped to around 3K by the end of June. Weekly active users remained relatively stable, peaking at 555K in late April but ending the quarter at around 415K.
PUBG MOBILE by Tencent Mobile International Limited showed mixed performance. Revenue peaked at around $99K in mid-May, with a low of approximately $30K in late April. Downloads remained low and steady, fluctuating between about 1.5K and 2K. Weekly active users saw a slight increase from around 57K in early April to approximately 53K by the end of June.
Whiteout Survival from Century Games Pte. Ltd. had a stable quarter. Revenue peaked at around $73K in late April but declined to approximately $40K by the end of June. Downloads varied, peaking at around 11K in late April and stabilizing at about 6.7K by the end of June. Weekly active users increased from about 31K in early April to approximately 35K by the end of June.
These insights are derived from Sensor Tower data, providing a comprehensive look at the performance trends of these leading co-op games on iOS in Italy during Q2 2024. For more detailed analytics, visit Sensor Tower.